o.o.o.o.o.o.o.o.

Title                   : ONS-Predominate
Filename                : ONS-Predominate.ut2			

Description             : Onslaught Map for UT2004

Author                  : -SeWeRsIDe
Email Address           : sewerside42@hotmail.com
Web site                : www.hangar16.com

                       
Credits to              : Oloprat & Apples jack Kid.

                          Thanks for testing this map and 
                          all your input. Its been fun and
                          you ready for testing a new one.
                          I can't thank you enought... :)

Also Credits to         : Bobdog.

                          Thank you for the map info text, 
                          once again a great story to the map.

o.o.o.o.o.o.o.o.

Installation...

*.ut2 Goes in the Maps directory


o.o.o.o.o.o.o.o.

Construction..

Build Time              : About 45 days...
Editors used            : UnrealEd Only

Information...

My Map List..

Game                    : Unreal Tournament 2003
                        : BRHangar16-WWR
                        : BR-H16-Diaz-R-U
                        : DM-Azyan 

http://www.utmr2003.dk/map/mapinfo.asp?mapid=2833

Game                    : Unreal Tournament 2004
                        : ONS-Predominate (This one)

http://www.unrealplayground.com/

Game Type               : Onslaught		
New Graphics            : No, All Epic's
Bot Support             : Yes.

Known Bugs:             : None I can see.

o.o.o.o.o.o.o.o.

Map Description..

Tuck Johnson and his crew had searched across the galaxy for the forgotten planet
of Petalina, hoping to find clues of life. However, their first glimpse showed 
Petalina to be a dead planet orbiting a nearly dead and lightless sun. Just as 
they prepared their ship to leave the backwater galaxy, one of the crew found 
readings of plant life on a small island in the midst of a vast vocano. Where the 
water had flooded all around the island cutting it off. Through some atmospheric 
phenomena, the island was somehow able to maintain just enough oxygen within its 
mountain ranges to support some mutated plants and very small squirrel-like creatures. 
Tuck and his crew immediately set down and began construction of a vast transparant 
force field dome to both contain the oxygen and to magnify what light still escaped 
from Petalina's sun. Aiming the suns rays to the top of the dome, helping the plant 
life to flourish. A dam was built to provide hydroelectric power to the dome. Amidst 
the construction, one of the crewmembers uncovered an ancient temple that seemed to 
provide clues to the location of Old Earth. Foolishly, he sent a message across the 
hyperwaves to his university professor, trying to decipher the writings. When Tuck 
realized what had happened, he quickly mobilized the base for possible pirate attacks, 
knowing that even the possibility of finding Old Earth would be worth a fortune....

Only Epic's meashes and textures and Ogg files have been used to make this.

Moving moon in the sky, for people that look to the stars. (When dead)

Please e-mail me your comments, all are welcomed:

sewerside42@hotmail.com

o.o.o.o.o.o.o.o.

Copyright & Permissions
-----------------------
This level is copyrighted by -SeWeRsIDe & hangar16.com, 2004.

Authors may not use this level as a base to build additional levels.  Authors
may, and are encouraged, to use the included packages to add neat effects
to their own levels.  

Please place the zip on a cover disc or part of a map pack, or upload it to your site.

You may distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.