ReadMe for ONS-Tempura for Unreal Tournament 2k4
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               Title: ONS-Tempura
            Filename: ONS-Tempura.ut2
              Author: Ken '[-SS-]RoKyT' Bryant
       eMail Address: rokyt@comcast.net
         Website URL: 
        Release Date: 6/10/2004
         Last Update: 6/10/2004
             Version: 1.0

Credits:
         Thanks goes out to Logan and Buzz of 3Dbuzz  for the great tutorials
         from which I have learned much.  www.masteringunreal.com

         Also thanks to Rachel 'Angel Mapper' Cordone for the great tutorials on
         Emitters, optimization, and Onslaught setup guide. http://www.angelmapper.com
         
         And a very special thanks to my guild/clan members of SilverSpray
         for helping me Beta test and debug ONS-Tempura...Thanks guys!!!
         Check them out over at www.silverspray-guild.com 
         
         Also thanks to everyone over at the Atari Forums for all the great help
         with all my silly questions...Great bunch of Guys and Gals over there!


Other levels by author:


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Play Information
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                Game: Unreal Tournament 2k4
          Level Name: Tempura
           Game Type: ONS
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: 1 logo from [-SS-]Hazardous of SilverSpray-guild
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: 

==============================
Construction
------------

                Base: 
          Build Time: around 1 1/2 months roughly around 60 hours
   Ideal Playercount: 16-32
      Editor(s) Used: UED 3.0
          Known Bugs: none

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Installation
------------
Unzip ONS-Tempura.ut2.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open Tempura in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

====================================
Extended Description
--------------------



======================================
Author's Notes
--------------

This map started out to be just a tutorial map for myself to get familiar with Ued 3.0
Being a father of 4 children, I don't have the quality time I would like to complete a level
in a couple weeks. But Hey...we all do what we gotta do...lol and this is what I did.

As it progressed into this large map I have here finished. I didn't realize the grand scale of this project, and wanted to give up on it quite a few times.  But my stubbornness prevailed, and I have released Tempura. Hopefully everyone will enjoy this map, as much as I have had building and completing it. Quite a great Learning experience.                   
Bot support may not be the best right now, but in time,this will all come to pass with experience. Look for more levels to be released in the future. If you find any issues or problems with the map, please feel free to email me at the address above. Or if you have any suggestions ...give me a shout.


=====================================
Copyright / Permissions
-----------------------
This level is copyright 2004, by Ken '[-SS-]RoKyT' Bryant

Authors may NOT use this level as a base to build additional levels without
explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or
any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet
(web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

Unreal Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved.
Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All
other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
